Continuous .NET C# and F# IDE

Continuous .NET C# and F# IDE

By Krueger Systems, Inc.

  • Category: Developer Tools
  • Release Date: 2016-07-06
  • Current Version: 1.5
  • Adult Rating: 4+
  • File Size: 391.12 MB
  • Developer: Krueger Systems, Inc.
  • Compatibility: Requires iOS 15.0 or later.
Score: 4.23864
4.23864
From 88 Ratings

Description

Continuous is a fast and powerful .NET C# and F# IDE that runs directly on the iPad and iPhone (no network needed!). With it, you can write apps and games using your favorite languages on your favorite devices. Continuous is always building and running your code so you can see changes as you type. Writing interactive apps in Continuous is a pleasure compared to the traditional code-build-run cycle. It frees you to make lots of small changes and see their effects immediately - no more waiting for builds or deployments and no more clicking around trying to get to the screen you're trying to code. Continuous looks and works in many of the same ways as traditional .NET IDEs so you'll feel right at home, but it also strives to advance the state of the art in IDEs with these features: >>> Full C# 8 and F# 4.7 compilers so you can use the latest tech >>> Xamarin.Forms Live XAML Editing >>> Automatic compiling and running so you can focus on the code and the results >>> Fancy text editor with tabs, semantic highlighting, inline error bubbles, and inline values that are updated as you type >>> Watch window enables you to view graphical objects in your app (UI and images), inspect live objects as your app runs, create instances of new objects, and call methods >>> Code completion with inline type info and documentation makes learning new APIs fun >>> Uses standard .NET file and project formats so you can share code with other IDEs >>> Includes Xamarin.Forms and UIKit to build apps and SpriteKit and SceneKit to build games. You can access many iOS APIs including CoreMotion, the Social framework, and HealthKit to read data. >>> Split screen support so you can keep documentation by your side >>> Execution powered by a new IL interpreter If you're new to .NET or iOS coding, you will love the code completion with integrated documentation and the fun examples that come with the app. If you're a .NET pro, then you will love the support for projects and the ability to inspect objects as you code them - whether they're in a script or just a normal project file. If you're new to programming, C# is an great language to learn: it's powerful yet friendly language, example code is all over the internet, and there are plenty of jobs out there waiting for you. If you enjoy thinking a little differently, then you will love that F# is included and fully supported. This amazing programming language will teach you to write better code and will arm you to solve problems that you thought were too big or hard to solve - like writing an IDE.

Screenshots

Reviews

  • Great but not amazing

    5
    By AdamTheWalker
    I love using this app whenever i feel like coding, but sometimes when i run the code (even without auto-run) it for some reason runs the same command multiple times. I can definitely see this app blowing up and becoming a great app for coding, it just needs some bug fixes. Things i could suggest are: fix the code running bug i previously mentioned, let the user delete text when typing into a readline console, make a debugger, and maybe some better explanations for how different functions work within the app. I still love using this, I just think it needs some work to be done.
  • Almost amazing, ultimately frustrating

    3
    By TheSchultzer
    A C# IDE on my iPad for under $15 that lets me quickly edit and test pixel perfect Xamarin Forms xaml prototypes with no deployment overhead? Heck yeah! The thing hard crashes every time I wrap MainPage in a NavigationPage or try to use a ViewCell written in code? Rough edges like an EntryPointNotFound exception that’ll never go away (but also doesn’t stop running my app)? Support that boils down to a self-help forum with no posts from the app author? Heck, yeah. It’s got those too. If it were billed as a xaml-only UI mocking tool and didn’t try to do anything else, concentrating on doing that well (or just console logs and reads. really any subset of a full IDE), I’d be game. As is, it’s got Icarus Syndrome. It flew too close to the sun and ended up in the drink. I am encouraged that it’s had a few recent-ish updates. I’m holding out some hope. It’s got so much potential, just waaaay too rough to say it’s followed through.
  • GOOD app but there’s two problems I have with

    4
    By Kasufert
    1. Compiler errors are off screen on iPhone 2. No template support (ie cw tab tab)
  • Net core

    2
    By Ashexxx
    You can create a .net core project but get an “ASP.NET Core servers are not supported, yet.” Error When running it?
  • Okay but buggy

    4
    By iphonrapper
    Good so far but can't erase text when typing into readline console Input and when holding backspace to delete large sections app freezes up and crashes. Have to slowly delete char by char.
  • it keeps giving

    5
    By ~~~Michael Wood~~~
    now you add .netcore. yeah this is my fav ide on the go for c#. thank you! just tried it. very. very. good.
  • I absolutely love this IDE!!! But there are some issues...

    3
    By LeafNinja1997
    I love the IDE and it’s making it extremely easy to learn C#. However, the lack of an offline Doc built into the app really kills it for me. Dash has saved me there but it’s still aggravating. Another thing is that it would definitely improve the experience if we were able to access our files from the “files” app, so that we would be easily able to move our projects/apps from our main computer/examples we download from the internet without having to copy them over file...by....file. Of which it doesn’t even allow you to add .csproj files or even other file types that are available in the IDE itself. Only .cs files. Aside from those this is very much a solid IDE for learning C# and F# as well as application development with the Xamarin codebase.
  • Amazing

    5
    By Thatguyish
    Like seriously the ability to program on the go in c# with an application that feels as native and intuitive as the phone app is so awesome.
  • Wow! I’ve been waiting for this a long time

    5
    By ChrisKoniges
    I tried a few aspects and it allows you to create a solution with projects. It looks like it compiles locally and FAST and allows for gui projects as well as console apps. This is hands down the best coding app for C# on the iphone and I’ve tried a few. No more just snippets coding.
  • Impressive app, but needs some polish

    3
    By ryanp.me
    My full time job is iOS development using Xamarin, and when I first downloaded this app, I was impressed with how well it worked. However, after using it a bit more, there's definitely some room for improvement. The app works well enough that I still recommend it to friends and co-workers, but I have a pretty long list of things that bug me. Almost all of them are related to convenience when editing code, but they add up: Editing: • Highlighting code and pressing tab replaces all of the code with a tab character, rather than indenting it. Similarly, pressing shift+tab doesn't unindent code. • Pressing delete at the end of an empty line doesn't delete the line. It starts deleting the whitespace instead. • Cmd + / doesn't comment and uncomment code. • Undo almost always just destroys your code, turning it into an awful mess. You're better off just manually undoing a change in most cases. Code Completion: • Neither tab nor space accepts code completion. This is more of a personal preference, but something more customizable and similar to real IDEs would be nice. • Pressing the up and down arrow keys on a keyboard doesn't navigate through the list of code completions. • There's no way to dismiss the code completions (that I'm aware of). Project Management: • There's no easy way to share projects between devices. Something like Git would be amazing. I believe the developer said they couldn't add Git integration because it was against the App Store Guidelines, but I don't believe that case. Running user-provided code should be perfectly acceptable (similar to Swift Playgrounds). The only time that downloading code isn't okay is when it completely changes the app's behavior and intended purpose. • The organization of projects and files is still a little weird. Perhaps it's just because I'm not familiar with it yet, but it's quite different from any other app I've used on both macOS and iOS. • There's no easy way to reference existing projects that I've found. This limits the abilities of this app a bit, but I don't know that it's really essential. All in all, don't get me wrong. This app is great and it's quite easy to work with. I like using it when I want to test something quick, or when I want to teach friends about C#, Xamarin, UIKit, etc. There just happen to be quite a few areas where small changes could introduce substantial improvements in usability.

keyboard_arrow_up