Nimian Legends: Vandgels

Nimian Legends: Vandgels

By Robert Kabwe

  • Category: Games
  • Release Date: 2019-08-26
  • Current Version: 2.0
  • Adult Rating: 9+
  • File Size: 199.20 MB
  • Developer: Robert Kabwe
  • Compatibility: Requires iOS 13.0 or later.
Score: 4.62857
4.62857
From 105 Ratings

Description

Discover the Rich and Immersive World of Vandgels Embark on a captivating open-world fantasy adventure, four times larger than Nimian Legends: BrightRidge. Experience a genuine open world teeming with intriguing characters, breathtaking locations, and rewarding upgrades. A Complete RPG Experience: No Ads No In-App Purchases No Time Limits Offline Play: No WiFi Needed Engaging Story Mode: Rise of the Empra Delve into an epic narrative where Ambassadors of Faith, Fortune, and Force convene in the ancient, snow-covered citadel of Vandgels to determine the fate of their nation. Challenging Dungeonette Mode: Uncover 10 transformative abilities concealed within 10 mini-dungeons throughout the land. Conquer them all to receive a coveted reward. Relaxing Explore Mode: Need a break from the action? Wander through the untamed rivers, valleys, and waterfalls of Vandgels at your leisure, taking in the calming beauty of the world. Immersive Photo Mode: Capture the stunning landscapes and elusive wildlife in their natural habitats using your Spirit View to track animals, each with unique behaviors and environments. Personalize Your Adventure: Tailor your experience with an extensive array of customization options. Alter the time of day, activate Watercolor mode for a living painting effect, apply filters, and more. Dynamic Weather and Day/Night Cycle: Experience the diverse elements of Vandgels, from rainstorms and gusting winds to serene snowfalls. Modify the weather as you desire for a truly immersive experience. TRAILER https://www.youtube.com/watch?v=CUhpVRnuR4U INSTAGRAM https://www.instagram.com/protopopgames/ TWITTER https://twitter.com/protopop FACEBOOK https://www.facebook.com/protopopgames/ ________________________________ As a passionate solo indie developer, I've poured my heart into crafting this game. I hope you find as much joy in exploring this world as I had in creating it. A heartfelt thank you to everyone who took the time to leave a review. Whether positive or negative, each one provides invaluable insights into the game's real-world performance, and I truly appreciate it. Knowing that people enjoy the game is incredibly motivating for a solo developer like myself. Nimian Legends is a unique and original fantasy universe. Explore the interactive map at http://NimianLegends.com. A special thanks to Touch Arcade for your insightful reviews and for being an excellent resource for mobile game news: http://toucharcade.com/. ...AND A PERSONAL THANK YOU A big thank you to Nullzone, RiverShard, MisterDerez, Liam, Curtis, DK_1287, redribbon, Ashley, Jimmy, Benjamin ,Jack and everyone who has helped me test and supported Nimian Legends. A project of this size is a challenge to create on my own, and your support and encouragement have helped me through difficult times. Thank you for supporting Nimian Legends. I'm available at robert@protopop.com for questions, bug reports or other assistance.

Screenshots

Reviews

  • Control issue but fantastic open world

    4
    By Level 11 has a bug?
    IPad control is difficult; only issue. I love the free roam!!! Incredible views. Wonderful hidden caves and caverns. How did you create so much range/space with so much detail? Wow! I was able to solve all ten trials and can shift-change to the other creatures. Sure beats walking! Look forward to more. Thanks!
  • Beautiful game!

    5
    By Jmoney1186
    Love this game and all your work so far Robert. BrightRidge was my first game of yours I tried and loved it, but finished everything their was to do too quickly. Vandgels is even better with more space to explore, more shapes to shift into and just so much more of everything with the same beautiful design and great music tracks for different areas. I love all of your work so far and look forward to your next project. I will likely buy anything you release if you keep putting out games of this quality. Keep up the good work!
  • Add some things…

    5
    By 🤖🤖🤖🤖🤖🎃🎃🎃🤖🤖🤖☠️☠️☠️
    Please add a mating option, and an online option. And please add new characters too. Otherwise great game! (Almost forgot, for multiplayer, add a chat please. Also, I don’t think this review is sending…)
  • FANTASTIC EXPERIENCE!!!

    5
    By Tjander
    Robert you have made a piece of art. I have all of your stuff. I’m a 51 year old kid and love Vandgels and BrightRidge. Please keep making games like these they are priceless. Games with substance and life lessons are few and far between. Godspeed!!!!
  • SO worth it

    5
    By Hard_Xc_KTTN
    This should be on the switch for at least 30 or more bucks. That’s the type of game this is. I’m on the iPhone 11 Pro Max and I can almost max all the settings but not quite. A 12 or 13 should be able to crank every setting. It kinda feels a lot like a ps3 final fantasy, with the same type of love for the environments and music shown
  • Wow

    5
    By Superseth7
    Robert my man, you sir, are an amazing developer... this game is a rare gem that I have been looking for in the App Store for quite some time. I have searched and searched hard to find a game I can put money into and not regret it after and I was about ready to give up, but then I searched open world games and found your series of games and I absolutely love them! Beautiful, polished, able to change graphical settings, doesn’t heat up my phone, never had a crashing problem, fun, and most of all very imaginative and creative. It is hard to find a game with all of that but you hit all the marks. I can’t say this enough but fantastic job... I can tell the love of what you do behind the game when I play it.
  • Constant crashing

    1
    By MySweetSunshine
    Me Try to play game work for few seconds. Then game go boom boom. I am groot. (Transition: I will try to play the game and it seems fun but then after a few seconds it crashes and it prevents me from being able to do anything please fix this because I want to play this masterpiece)
  • Worth every cent and more!

    5
    By Curtismg
    This is the first time I’ve written a review for a game in a few years. I’ve really grown to love exploration games, and Robert has created something really special with this one. Like so many of the other reviews say, it is an absolutely beautiful game. The graphics and music complement each other so well. I will definitely be recommending this to my friends. I found the controls suited me pretty well. And I was able to tweak them to my liking with all the options for customization given in the game settings. I also really appreciate the freedom to experience the game in whatever way suits my mood at the time. Having the option to play through a story mode, the dungeon mode, or simply relaxing and looking at all the amazing things to discover is a great feature for this genre. It’s not just a fun game to play, it’s a rewarding experience. My thanks to the designer for putting real heart into a game. Keep it up! You definitely made a fan out of me!
  • Second installment is good.

    5
    By justin strong
    As with my review of Namian Legends: Bright-ridge and how I praised that one for its magnificent prowess in demonstrating 2014 IOS hardware graphically, so to shall I do the same with this spin off sequel for 2018 hardware. First off, everybody knows the first had several actual graphical settings for customization of its beautifully vast environment- and this one has the same ones as well with a surprising addition of a “Show FPS” monitor under Effects to show you the iOS game frame rate as you play the game. Second, the environment is a lot more vast than the first with a total of 67 chapters And Finally, we have the addition of light combat with actual weapons. Conclusion: While I have not finished the game(Currently on Chapter 19 since I bought it December 25 on Christmas) I must say the developer, Robert Kabwe, has to be on some type of drug in order to produce something as magnificent as this Namian installments with all these customizable graphic options while only being one man! My only question is: How does he do it?
  • Worth it

    5
    By Zevox90
    For a game costing 3 bucks it isnt the best, but it is still worth every dime. But for a game made by 1 person it definitely excedes expectations for a game made by a single person, very well made. I havent found many bugs, and the world itself is quite detailed. My only complaint is there is a lot of mountain-like terrain, not very good for ranged attacks, since the enemies will move straight toward the player they often end up in holes or behind cliffs. Another thing ive found is sometimes creatures will not have collisions with structures, instead they go through things like bridges and even dungeon entrances, but if provoked they will get out of the buildings if you make them chase you away from them, so not too bad, ive seen it happen with wolves and the weird spider looking robots. I dont really like the bow (it might be a crossbow idk you dont see it so i assumed) since the arrows dont move straight like you would hope. They fly a bit too far to the left, so they end up going past the crosshair and landing off to the left of it, making it hard to use it accurately at a long range. Also, when the bow is equipped, you slide a bit when moving, so its a bit hard to retain any accuracy when you dont have very precise movement. My favorite part is definitely the transformations, getting them isnt hard, but it isnt too easy either. I only wish the flying controls for all the flying transformations were different, like moving stay on the left side so the right side can be used to change directions without having to be constantly moving forward, or at least so you can look around without having to move that direction, its a bit annoying when you're trying to survey the area. Overall, good game! I definitely like it more then bright ridge (the game that came before it) especially since enemies are not only present in exploration mode, but toggleable for when you dont want them there. Just wish the game paused when you enter the menu... If I may suggest on thing to the developer of this game, I think the sky skall (I think thats what they're called) should use fire and not lightning, since the snow varient also uses it, and the mechanical one uses missiles, if the sky skall used fire it would give a better reason to use it, plus it would be cool to have the 3 different skalls use 3 different powers, just to make them more unique. Another thing, can I ask if you made the music or if someone else did for you? Cause the music is nice, fits the game well. I only wish that when you picked them specifically out in the menu the game wouldnt change it whenever you encounter the floating robot orbs, since they seem to have music that plays when you encounter them. The music also changes itself back whenever you shape change, wich can be a little annoying, but not awful. Also, in the menu I think there should be a button in the music tab that resets it when pushed, so when you get tired of the one you selected you can just set it back to whatever music plays in the area your in

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